Gaming Blend: ROBLOX has become quite large and seems to have a rapidly expanding community. We’re going to be diving into this in 2015. We also often hear from content creators that more built-in support for collaboration in our game development environment, ROBLOX Studio, would facilitate bigger, better results. We are addressing both of these by working on better social functionality and private game servers, and thinking about how ROBLOX can harness other platforms in the gaming landscape. Gaming Blend: Being that ROBLOX is oriented around user-generated content, what's some of the common feedback that users have given the company in terms of what they would like to see added to the software?ĭavid: The two biggest things we hear is that our community wants an easier way to play games with friends, and for ROBLOX to be available on consoles. Some of the most gratifying feedback we received this year at our many events (Maker Faires, STEM festivals, and the like) wasn’t from players, but from their parents! One frequent comment we hear is something like, “I didn’t think my son (or daughter) was interested in coding, but now he’s on ROBLOX all the time making games.” Once parents see that ROBLOX isn’t simply a video game, but a platform for creativity, building, coding, collaboration, and more, they become some of our biggest advocates. Gaming Blend: There have been many reports about how young audiences really love ROBLOX, but have parents talked about how they feel about the software and the community engagement aspects?ĭavid: We hear from parents all the time about how much their kids learn from playing and creating on ROBLOX.
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